Term |
Age |
History |
---|
1 |
12 |
Became a Dolphin Military (Guardian). |
1 |
16 |
Participate in a major sea battle |
2 |
16 |
Continued as Dolphin Military (Guardian). |
2 |
19 |
Gained a contact. |
3 |
20 |
Attempted to change assignments. |
3 |
20 |
Failed to qualify for Sea Patrol (Dolphin Military). |
3 |
20 |
Continued as Dolphin Military (Guardian). |
3 |
21 |
Rupert Franklin's unit is involved in a savage campaign against primitive indigenous aquatic aliens that troubles Rupert Franklin's conscience. If Rupert Franklin refuse to participate Rupert Franklin is ejected from this career. |
4 |
21 |
Became a Scout (Explorer). |
4 |
22 |
Psychologically damaged by Rupert Franklin's time in the scouts. |
5 |
22 |
Became a Navy (Line/Crew) with the new title Crewman. |
5 |
24 |
Vessel participates in a diplomatic mission. |
5 |
24 |
Gain a contact. |
5 |
26 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
6 |
26 |
Continued as Navy (Line/Crew). |
6 |
30 |
Vessel participates in a diplomatic mission. |
6 |
30 |
Gain a contact. |
7 |
30 |
Continued as Navy (Line/Crew). |
7 |
34 |
Rupert Franklin foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
7 |
34 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
8 |
34 |
Attempted to change assignments. |
8 |
34 |
Switched to Navy (Engineer/Gunner) with previous rank. |
8 |
37 |
Vessel participates in a diplomatic mission. |
8 |
38 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
9 |
38 |
Continued as Navy (Engineer/Gunner). |
9 |
41 |
Commanding officer takes an interest in Rupert Franklin's career. |
9 |
42 |
Promoted to Navy (Engineer/Gunner) rank 4 with the new title Petty Officer, 1st class. |