Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
Ruth Sims's ship is damaged, and Ruth Sims have to hitch-hike Ruth Sims's way back across the stars to the nearest scout base. |
1 |
20 |
Gain 1 Contacts. Gain 2 Enemies. |
2 |
20 |
Became a Entertainer (Artist). |
2 |
23 |
Gain a patron in the arts. Gain an Ally |
2 |
24 |
Promoted to Entertainer (Artist) rank 1. |
3 |
24 |
Continued as Entertainer (Artist). |
3 |
28 |
Refused to criticise a questionable political leader on Ruth Sims's homeworld. |
3 |
28 |
Forced to muster out. |
4 |
28 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
32 |
Someone more charismatic but less devout than Ruth Sims has become Ruth Sims's superior. |
4 |
32 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
5 |
32 |
Continued as Believer (Missionary/Humanitarian). |
5 |
33 |
Ruth Sims is chosen to represent Ruth Sims's faith in a vid show or other highly public forum. |
5 |
36 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
6 |
36 |
Continued as Believer (Missionary/Humanitarian). |
6 |
39 |
A notable academic consults with Ruth Sims about a publication or documentary he is working on. Gain a Contact in academia. |
7 |
40 |
Continued as Believer (Missionary/Humanitarian). |
7 |
42 |
Ruth Sims is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |