Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
20 |
A prank goes horribly wrong. Gain an Enemy |
1 |
22 |
Graduated. |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
25 |
Betrayed by a friend. One of Salvatore Terry's Contacts or Allies betrays Salvatore Terry, ending Salvatore Terry's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
25 |
Failed to qualify for Intelligence (Agent). |
3 |
25 |
Switched to Drifter (Barbarian). |
3 |
27 |
Salvatore Terry run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
27 |
Failed to qualify for Star Marine (Marine). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Scout (Courier). |
4 |
30 |
Salvatore Terry's ship is damaged, and Salvatore Terry have to hitch-hike Salvatore Terry's way back across the stars to the nearest scout base. |
4 |
30 |
Gain 6 Contacts. Gain 1 Enemies. |
5 |
30 |
Became a Scholar (Scientist). |
5 |
31 |
Win a prestigious prize for Salvatore Terry's work. |
5 |
34 |
Promoted to Scholar (Scientist) rank 1. |
6 |
34 |
Attempted to change assignments. |
6 |
34 |
Failed to qualify for Field Researcher (Scholar). |
6 |
34 |
Continued as Scholar (Scientist). |
6 |
37 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
6 |
38 |
Promoted to Scholar (Scientist) rank 2. |
7 |
38 |
Continued as Scholar (Scientist). |
7 |
42 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |