Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
A good deal ensures Sam Cooper is living the high life for a few years. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
Make an unexpected connection outside Sam Cooper's normal circles. Gain a Contact. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
Bankrupted by a rival. Gain the other trader as a Rival. |
6 |
35 |
Failed to qualify for Line/Crew (Navy). |
6 |
35 |
Submitted to the draft. |
6 |
35 |
Became a Marine (Star Marine) with the new title Marine. |
6 |
39 |
Trapped behind enemy lines. |
6 |
39 |
Attempt at commissioned failed. |
6 |
39 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
7 |
39 |
Continued as Marine (Star Marine). |
7 |
43 |
Assigned to an assault on an enemy fortress. |
7 |
43 |
Promoted to Marine (Star Marine) rank 2 with the new title Corporal. |