4th Officer Sammie Dean  

Species Age Sex Str Dex End Int Edu SocUPP
Humaniti 44 M 6 (0) 10 (1) 4 (-1) 10 (1) 9 (1) 10 (1)6A4A9A
Gives Up Easily, Constructive, Fiery
 
Skills
Advocate 1
Carouse 0
Deception 1
Drive 0
Electronics (Comms) 1
Electronics (Sensors) 1
Engineer (M-drive) 1
Flyer 0
Gun Combat (Energy) 2
Investigate 1
Mechanic 2
Medic 0
Melee (Grapple) 1
Recon 0
Streetwise 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Intelligence Field Agent34
Merchant Merchant Marine 4th Officer22
 
Name Type Affinity Enmity Power Influence Species
Ernie Ming Enemy 0 2 5 3 Dynchia (M/60)
Brianna Crawford Ally 1 0 2 1 Humaniti (F/23)
 
Term Age History
1 18 Became a Agent (Intelligence).
1 21 Befriended by a senior agent.
1 22 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
2 22 Continued as Agent (Intelligence).
2 26 Rewarded for a successful mission.
2 26 Promoted to Agent (Intelligence) rank 2 with the new title Field Agent.
3 26 Continued as Agent (Intelligence).
3 30 Go undercover to investigate an enemy.
3 28 Sammie Dean gain experience in a technical field as a computer operator or surveyor.
3 30 Promoted to Agent (Intelligence) rank 3.
4 30 Continued as Agent (Intelligence).
4 33 Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
5 33 Became a Merchant (Merchant Marine) with the new title Crewman.
5 37 Embroiled in legal trouble.
5 37 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
6 37 Continued as Merchant (Merchant Marine).
6 38 Befriend a useful ally in one sphere. Gain an Ally.
6 41 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
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