Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
21 |
Thrown into a brutal ground war |
1 |
21 |
Lost eye or limb. Fully recovered. |
2 |
22 |
Continued as Army (Cavalry). |
2 |
25 |
Moved to a new world. |
2 |
26 |
Commissioned in Army (Cavalry) with the new title Lieutenant. |
3 |
26 |
Voluntarily left Cavalry |
3 |
26 |
Became a Citizen (Corporate). |
3 |
28 |
Sanders Cowen learn something Sanders Cowen should not have – a corporate secret, a political scandal – which Sanders Cowen can profit from illegally. |
4 |
30 |
Continued as Citizen (Corporate). |
4 |
34 |
Sanders Cowen learn something Sanders Cowen should not have – a corporate secret, a political scandal – which Sanders Cowen can profit from illegally. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Free Trader (Merchant). |
5 |
34 |
Became a Drifter (Wanderer). |
5 |
37 |
Find valuable salvage. |
5 |
38 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
41 |
Sanders Cowen run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |