Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for University. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
A new romantic starts. Gain an Ally. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
Sarah White's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
27 |
Became a Scout (Surveyor). |
4 |
28 |
Perform an exemplary service for the scouts. |
4 |
31 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
5 |
31 |
Continued as Scout (Surveyor). |
5 |
35 |
Spend several years jumping from world to world in Sarah White's scout ship. |
6 |
35 |
Voluntarily left Surveyor |
6 |
35 |
Failed to qualify for Worker (Citizen). |
6 |
35 |
Became a Drifter (Wanderer). |
6 |
38 |
Suffer from a life-threatening illness. |
7 |
38 |
Failed to qualify for Merchant Marine (Merchant). |
7 |
38 |
Continued as Drifter (Wanderer). |