Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Betrayed by a friend. One of Sebastian Callan's Contacts or Allies betrays Sebastian Callan, ending Sebastian Callan's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
19 |
Became a Army (Cavalry) with the new title Private. |
2 |
23 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
2 |
23 |
Gain rebels as Enemy |
3 |
23 |
Failed to qualify for Law Enforcement (Agent). |
3 |
23 |
Switched to Drifter (Wanderer). |
3 |
25 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
4 |
25 |
Failed to qualify for Pirate (Rogue). |
4 |
25 |
Switched to Drifter (Barbarian). |
4 |
27 |
Betrayed by a friend. One of Sebastian Callan's Contacts or Allies betrays Sebastian Callan, ending Sebastian Callan's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
27 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
31 |
A series of bad deals and decisions force Sebastian Callan into bankruptcy. Sebastian Callan salvages what Sebastian Callan can. |
6 |
31 |
Failed to qualify for Merchant Academy. |
6 |
31 |
Submitted to the draft. |
6 |
31 |
Became a Navy (Flight). |
6 |
33 |
Sebastian Callan is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
7 |
33 |
Failed to qualify for Merchant Academy. |
7 |
33 |
Returned to Drifter (Scavenger). |
7 |
35 |
Survived a risky adventure but gained nothing. |
7 |
37 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
37 |
Voluntarily left Scavenger |
8 |
37 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
40 |
Sebastian Callan refused an offer of inducements to betray Sebastian Callan's faith. Gain 2 enemies. |