Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
2 |
19 |
Failed to qualify for Intelligence (Agent). |
2 |
19 |
Switched to Drifter (Wanderer). |
2 |
21 |
Betrayed by a friend. One of Seymour Rouse's Contacts or Allies betrays Seymour Rouse, ending Seymour Rouse's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
21 |
Became a Scout (Courier). |
3 |
24 |
When dealing with an alien race, Seymour Rouse botch an opportunity to gather extra intelligence about them. |
3 |
24 |
Psychologically damaged by Seymour Rouse's time in the scouts. |
4 |
25 |
Attempted to change assignments. |
4 |
25 |
Failed to qualify for Explorer (Scout). |
4 |
25 |
Continued as Scout (Courier). |
4 |
27 |
Gained a contact. |
5 |
29 |
Attempted to change assignments. |
5 |
29 |
Switched to Scout (Surveyor) with previous rank. |
5 |
33 |
Spend several years jumping from world to world in Seymour Rouse's scout ship. |
5 |
33 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
6 |
33 |
Continued as Scout (Surveyor). |
6 |
36 |
Seymour Rouse survey an alien world. |
6 |
37 |
Promoted to Scout (Surveyor) rank 2. |
7 |
37 |
Continued as Scout (Surveyor). |
7 |
41 |
Psychologically damaged by Seymour Rouse's time in the scouts. |