Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Field Researcher). |
1 |
19 |
Advanced training in a specialist field. |
2 |
22 |
Continued as Scholar (Field Researcher). |
2 |
24 |
Severely injured. Fully recovered. Owe 3,750 for medical bills. |
3 |
24 |
Became a Scout (Surveyor). |
3 |
25 |
Psychologically damaged by Shane Watts's time in the scouts. |
4 |
25 |
Became a Merchant (Free Trader). |
4 |
28 |
A sudden war destroys Shane Watts's trade routes and contacts, forcing Shane Watts to flee that region of space. |
4 |
28 |
Gain rebels as Enemy |
5 |
28 |
Became a Drifter (Wanderer). |
5 |
29 |
Shane Watts do not know what happened to Shane Watts. There is a gap in Shane Watts's memory. |
6 |
29 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
32 |
Moved to a new world. |
7 |
33 |
Continued as Believer (Missionary/Humanitarian). |
7 |
37 |
Shane Watts is sent to a new community or parish to preach The Word among the poor. |
8 |
37 |
Continued as Believer (Missionary/Humanitarian). |
8 |
40 |
Shane Watts come into conflict with a splinter group Shane Watts's own religion which maintains Shane Watts's version is the wrong one. Gain 1 Rivals. |
9 |
40 |
Switched to Drifter (Barbarian). |
9 |
42 |
Shane Watts run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |