Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Find an Alien Artifact. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
23 |
Betrayed by a friend. One of Sherman Fitget's Contacts or Allies betrays Sherman Fitget, ending Sherman Fitget's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
23 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
25 |
Nearly killed. Owe 25,000 for medical bills. |
4 |
25 |
Became a Scholar (Physician). |
4 |
26 |
Make a breakthrough in Sherman Fitget's field. |
5 |
29 |
Continued as Scholar (Physician). |
5 |
31 |
Assigned to work on a secret project for a patron or organisation. |
5 |
33 |
Forced to muster out. |
6 |
33 |
Switched to Drifter (Wanderer). |
6 |
37 |
Offered job by a patron. Now owe him a favor. |
7 |
37 |
Failed to qualify for Army Support (Army). |
7 |
37 |
Switched to Drifter (Barbarian). |
7 |
38 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
8 |
38 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
39 |
Opponents of Sherman Fitget's belief system ambush Sherman Fitget. |
8 |
39 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
9 |
39 |
Returned to Drifter (Barbarian). |
9 |
41 |
Lightly injured, no permanent damage. Fully recovered. |