Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Flight (Navy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Birth or Death involving a family member or close friend. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
24 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
28 |
Find valuable salvage. |
3 |
30 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
32 |
Sherman Grain do not know what happened to Sherman Grain. There is a gap in Sherman Grain's memory. |
5 |
32 |
Became a Rogue (Enforcer). |
5 |
33 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
6 |
36 |
Continued as Rogue (Enforcer). |
6 |
40 |
Sherman Grain spend months in the dangerous criminal underworld. |
7 |
40 |
Continued as Rogue (Enforcer). |
7 |
42 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |