Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
23 |
Attacked by enemies that Sherman Keating easily defeat. |
2 |
23 |
Gain Enemy if Sherman Keating don't already have one. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
30 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
4 |
30 |
Voluntarily left Barbarian |
4 |
30 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
34 |
Sherman Keating is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
5 |
34 |
Voluntarily left Missionary/Humanitarian |
5 |
34 |
Failed to qualify for Artist (Entertainer). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
41 |
Sherman Keating's ship or starport is destroyed by criminals. Gain them as an Enemy. |