Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Flight (Navy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Attacked by enemies and injured. |
1 |
20 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
1 |
20 |
Gain Enemy if Sherman McCnaghty don't already have one. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
23 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 2. |
3 |
26 |
Voluntarily left Wanderer |
3 |
26 |
Became a Entertainer (Artist). |
3 |
27 |
One of Sherman McCnaghty's pieces of art is stolen, and the investigation brings Sherman McCnaghty into the criminal underworld. |
3 |
30 |
Promoted to Entertainer (Artist) rank 1. |
4 |
30 |
Continued as Entertainer (Artist). |
4 |
32 |
Contact with Government. |
4 |
34 |
Promoted to Entertainer (Artist) rank 2. |
5 |
34 |
Voluntarily left Artist |
5 |
34 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
36 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
38 |
Continued as Believer (Mainstream Believer). |
6 |
40 |
Sherman McCnaghty come into conflict with a splinter group Sherman McCnaghty's own religion which maintains Sherman McCnaghty's version is the wrong one. Gain 1 Rivals. |
7 |
40 |
Returned to Drifter (Wanderer). |
7 |
42 |
Find Ancient Technology. |
7 |
44 |
Promoted to Drifter (Wanderer) rank 3. |