Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
21 |
Befriended by a senior agent. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
23 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
26 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
29 |
Sherman Rule went above and beyond the call of duty. |
3 |
30 |
Promoted to Agent (Intelligence) rank 3. |
4 |
30 |
Continued as Agent (Intelligence). |
4 |
32 |
Hard times caused by a lack of interstellar trade costs Sherman Rule's job. |
5 |
32 |
Became a Rogue (Thief). |
5 |
35 |
Betrayed by a friend. One of Sherman Rule's Contacts or Allies betrays Sherman Rule, ending Sherman Rule's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
35 |
Became a Scholar (Field Researcher). |
6 |
37 |
A new romantic starts. Gain an Ally. |
6 |
39 |
Promoted to Scholar (Field Researcher) rank 1. |
7 |
39 |
Attempted to change assignments. |
7 |
39 |
Failed to qualify for Scientist (Scholar). |
7 |
39 |
Continued as Scholar (Field Researcher). |
7 |
40 |
A rival researcher blackens Sherman Rule's name or steals Sherman Rule's research. Gain a Rival. |