Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Ground Assault (Marine). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Offered job by a patron. Now owe him a favor. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Entered Merchant Academy with the Business curriculum. |
2 |
26 |
Moved to a new world. |
2 |
26 |
Dropped out of the merchant academy. |
3 |
26 |
Voluntarily left Scavenger |
3 |
26 |
Failed to qualify for Intelligence (Agent). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Scout (Explorer). |
3 |
30 |
Perform an exemplary service for the scouts. |
3 |
30 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Failed to qualify for Surveyor (Scout). |
4 |
30 |
Continued as Scout (Explorer). |
4 |
34 |
Spend several years jumping from world to world in Sherman Stanley's scout ship. |
4 |
34 |
Promoted to Scout (Explorer) rank 2. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Failed to qualify for Surveyor (Scout). |
5 |
34 |
Continued as Scout (Explorer). |
5 |
35 |
Psychologically damaged by Sherman Stanley's time in the scouts. |
6 |
35 |
Became a Merchant (Free Trader). |
6 |
38 |
Make an unexpected connection outside Sherman Stanley's normal circles. Gain a Contact. |
6 |
39 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
39 |
Voluntarily left Free Trader |
7 |
39 |
Returned to Drifter (Scavenger). |
7 |
43 |
Severely injured. Fully recovered. Owe 12,500 for medical bills. |