Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Enforcer (Rogue). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Shipe Shinu Eishniilu run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
22 |
Failed to qualify for Corporate (Citizen). |
2 |
22 |
Switched to Drifter (Barbarian). |
2 |
24 |
Betrayed by a friend. One of Shipe Shinu Eishniilu's Contacts or Allies betrays Shipe Shinu Eishniilu, ending Shipe Shinu Eishniilu's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
24 |
Failed to qualify for Performer (Entertainer). |
3 |
24 |
Switched to Drifter (Scavenger). |
3 |
25 |
Shipe Shinu Eishniilu run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
25 |
Became a Entertainer (Artist). |
4 |
29 |
Gain a patron in the arts. Gain an Ally |
4 |
29 |
Promoted to Entertainer (Artist) rank 1. |
5 |
29 |
Continued as Entertainer (Artist). |
5 |
32 |
Join homeworld’s celebrity circles |
5 |
33 |
Promoted to Entertainer (Artist) rank 2. |
6 |
33 |
Voluntarily left Artist |
6 |
33 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
35 |
Shipe Shinu Eishniilu come into conflict with a splinter group Shipe Shinu Eishniilu's own religion which maintains Shipe Shinu Eishniilu's version is the wrong one. Gain 3 Rivals. |
7 |
35 |
Returned to Drifter (Scavenger). |
7 |
37 |
Find valuable salvage. |
7 |
39 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
39 |
Continued as Drifter (Scavenger). |
8 |
42 |
Find Ancient Technology. |