Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
21 |
Abuse Sid Farrell's position for profit. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
26 |
Advanced training in a specialist field. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
28 |
Sid Farrell foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
3 |
30 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
31 |
Vessel participates in a notable military engagement. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Army (Army Support) with the new title Private. |
5 |
37 |
Moved to a new world. |
6 |
38 |
Voluntarily left Army Support |
6 |
38 |
Became a Rogue (Thief). |
6 |
42 |
Involved in the planning of an impressive heist. |
6 |
42 |
Promoted to Rogue (Thief) rank 1. |