Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
When dealing with an alien race, Sidney Beale botch an opportunity to gather extra intelligence about them. |
1 |
20 |
Sidney Beale inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
22 |
Continued as Scout (Courier). |
2 |
26 |
Sidney Beale's scout ship is one of the first on the scene to rescue the survivors of a disaster but Sidney Beale fail to help. Gain an Enemy. |
2 |
26 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
26 |
Continued as Scout (Courier). |
3 |
27 |
Sidney Beale spend a great deal of time on the fringes of Charted Space. |
3 |
27 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
30 |
Continued as Scout (Courier). |
4 |
33 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Switched to Scout (Explorer) with previous rank. |
5 |
38 |
Sidney Beale discover a world, item or information of worth to the Imperium. |
5 |
38 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
6 |
38 |
Continued as Scout (Explorer). |
6 |
39 |
Spend several years jumping from world to world in Sidney Beale's scout ship. |
6 |
42 |
Promoted to Scout (Explorer) rank 2. |