Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Sim Carnall have no idea what happened to Sim Carnall – they found Sim Carnall's ship drifting on the fringes of friendly space. |
2 |
22 |
Became a Rogue (Thief). |
2 |
24 |
Sim Carnall spend months in the dangerous criminal underworld. |
2 |
26 |
Promoted to Rogue (Thief) rank 1. |
3 |
26 |
Continued as Rogue (Thief). |
3 |
30 |
Involved in a feud with a rival criminal organization. |
4 |
30 |
Continued as Rogue (Thief). |
4 |
32 |
Severely injured. Owe 7,500 for medical bills. |
5 |
32 |
Failed to qualify for Corporate (Citizen). |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Switched to Scout (Surveyor) with previous rank. |
5 |
34 |
Sim Carnall's ship is damaged, and Sim Carnall have to hitch-hike Sim Carnall's way back across the stars to the nearest scout base. |
5 |
34 |
Gain 5 Contacts. Gain 3 Enemies. |
6 |
34 |
Became a Entertainer (Artist). |
6 |
36 |
Criticised a questionable political leader on Sim Carnall's homeworld, causing his downfall. Gain an Enemy |
6 |
36 |
Nearly killed. Owe 20,000 for medical bills. |
7 |
38 |
Continued as Entertainer (Artist). |
7 |
39 |
Join homeworld’s celebrity circles |
7 |
39 |
Gain a contact |