Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Broker (Merchant). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Find valuable salvage. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
23 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
23 |
Failed to qualify for Explorer (Scout). |
3 |
23 |
Switched to Drifter (Barbarian). |
4 |
27 |
Continued as Drifter (Barbarian). |
4 |
28 |
Find valuable salvage. |
5 |
31 |
Continued as Drifter (Barbarian). |
5 |
35 |
Attempted a risky adventure and was sent to prison. |
6 |
35 |
Became a Prisoner (Inmate). |
6 |
37 |
Assigned to difficult or backbreaking labour. |
7 |
39 |
Aging Crisis. Owe 10,000 for medical bills. |
7 |
39 |
Retired at age 39. |
7 |
39 |
Switched to Prisoner (Fixer) with previous rank. |
7 |
41 |
Saved a guard or prison officer. Gain an Ally. |
7 |
43 |
Promoted to Prisoner (Fixer) rank 1. |
7 |
43 |
Paroled from prison. |
8 |
43 |
Aging Crisis. Owe 10,000 for medical bills. |