Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
22 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Navy (Line/Crew) with previous rank. |
2 |
25 |
Spencer Simmons is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
3 |
25 |
Failed to qualify for Scientist (Scholar). |
3 |
25 |
Became a Drifter (Barbarian). |
3 |
29 |
Attacked by enemies that Spencer Simmons easily defeat. |
3 |
29 |
Gain Enemy if Spencer Simmons don't already have one. |
3 |
29 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
29 |
Continued as Drifter (Barbarian). |
4 |
30 |
Betrayed by a friend. One of Spencer Simmons's Contacts or Allies betrays Spencer Simmons, ending Spencer Simmons's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
30 |
Failed to qualify for Free Trader (Merchant). |
5 |
30 |
Switched to Drifter (Scavenger). |
5 |
32 |
Spencer Simmons run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
32 |
Became a Citizen (Colonist). |
6 |
34 |
A revolution, attack or other unusual event throws Spencer Simmons's life into chaos, forcing Spencer Simmons to leave the planet. |
7 |
34 |
Returned to Drifter (Barbarian). |
7 |
38 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
8 |
38 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
39 |
Spencer Simmons faith is shaken. |
9 |
42 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
42 |
Retired at age 42. |