Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
21 |
Sydney Candy secretly provide religious rites for a dying leader or noble, although they do not share Sydney Candy's faith. Gain an Ally in the family and a Rival who disagrees with Sydney Candy's choice. |
1 |
22 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
2 |
22 |
Voluntarily left Holy Warrior |
2 |
22 |
Failed to qualify for Surveyor (Scout). |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
26 |
Attacked by enemies that Sydney Candy easily defeat. |
2 |
26 |
Gain Enemy if Sydney Candy don't already have one. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
29 |
Sydney Candy do not know what happened to Sydney Candy. There is a gap in Sydney Candy's memory. |
4 |
29 |
Became a Agent (Corporate Agent). |
4 |
33 |
Uncover a major conspiracy against Sydney Candy's employers. |
4 |
33 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
5 |
33 |
Continued as Agent (Corporate Agent). |
5 |
34 |
Advanced training in a specialist field. |
6 |
37 |
Continued as Agent (Corporate Agent). |
6 |
38 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
7 |
38 |
Returned to Drifter (Barbarian). |
7 |
42 |
Sydney Candy run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |