Term |
Age |
History |
---|
0 |
0 |
Born into a major clan. |
0 |
0 |
Taiha Aer's family’s ancestor was a trickster who deceived his enemies. |
0 |
0 |
Taiha Aer's Grandfather barely managed to hold onto Taiha Aer's landhold. |
0 |
0 |
Taiha Aer's ancestral territory is 2. |
0 |
0 |
Taiha Aer is the second son. |
0 |
14 |
Rite of passage completed with a 4. |
1 |
14 |
Became a Envoy (Duellist). |
1 |
18 |
Fail in a difficult assignment because of the manipulations of another Envoy. Gain him as a Rival. |
2 |
18 |
Became a Military (Warrior). |
2 |
21 |
Lost behind enemy lines. |
3 |
21 |
Became a Military Officer (Leader). |
3 |
24 |
Failing on your part causes a catastrophic loss for your clan. Become a Yohai (outcast). |
4 |
24 |
Became a Drifter (Wanderer). |
4 |
27 |
Attacked by enemies and injured. |
4 |
27 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
4 |
27 |
Gain Enemy if Taiha Aer don't already have one. |
5 |
28 |
Continued as Drifter (Wanderer). |
5 |
29 |
Find an Alien Artifact. |
6 |
32 |
Continued as Drifter (Wanderer). |
6 |
34 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
34 |
Became a Outcast (Outcast Scavenger). |
7 |
37 |
Attacked by a band of young Aslan thugs. Gain an Enemy. |
8 |
38 |
Continued as Outcast (Outcast Scavenger). |
8 |
40 |
Joined a wanderer ship. |