Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
20 |
Made lifelong friends. Gain 1 Allies. |
1 |
22 |
Graduated. Gain an rival who is upset that Thad Morrison left the community. |
2 |
22 |
Became a Entertainer (Performer). |
2 |
23 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
26 |
Continued as Entertainer (Performer). |
3 |
30 |
Encounter a Psionic institute. |
4 |
30 |
Continued as Entertainer (Performer). |
4 |
31 |
One of Thad Morrison's pieces of art is stolen, and the investigation brings Thad Morrison into the criminal underworld. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
5 |
37 |
Pick up potentially useful information using Thad Morrison's psychic powers. |
5 |
38 |
Promoted to Psion (Psi-Warrrior) rank 1. |
6 |
38 |
Continued as Psion (Psi-Warrrior). |
6 |
42 |
Psionic strength increases. |
6 |
42 |
Promoted to Psion (Psi-Warrrior) rank 2 with the new title Knight. |