Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Thad Robinson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
21 |
Failed to qualify for Engineer/Gunner (Navy). |
2 |
21 |
Switched to Drifter (Wanderer). |
2 |
24 |
Attacked by enemies and injured. |
2 |
24 |
Severely injured. Owe 25,000 for medical bills. |
2 |
24 |
Gain Enemy if Thad Robinson don't already have one. |
3 |
25 |
Continued as Drifter (Wanderer). |
3 |
29 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
29 |
Continued as Drifter (Wanderer). |
4 |
31 |
Thad Robinson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
31 |
Became a Scout (Surveyor). |
5 |
32 |
When dealing with an alien race, Thad Robinson botch an opportunity to gather extra intelligence about them. |
5 |
32 |
Thad Robinson's ship is damaged, and Thad Robinson have to hitch-hike Thad Robinson's way back across the stars to the nearest scout base. |
5 |
32 |
Gain 6 Contacts. Gain 1 Enemies. |
6 |
35 |
Voluntarily left Surveyor |
6 |
35 |
Returned to Drifter (Scavenger). |
6 |
38 |
Find an Alien Artifact. |
6 |
39 |
Forced to continue current assignment. |
6 |
39 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
39 |
Continued as Drifter (Scavenger). |
7 |
43 |
Find valuable salvage. |
7 |
43 |
Promoted to Drifter (Scavenger) rank 2. |