Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
22 |
Rewarded for a successful mission. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
24 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
3 |
24 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
3 |
26 |
Tim Scenay come into conflict with a splinter group Tim Scenay's own religion which maintains Tim Scenay's version is the wrong one. Gain 3 Rivals. |
4 |
26 |
Became a Merchant (Free Trader). |
4 |
29 |
Nearly killed. Owe 10,000 for medical bills. |
5 |
29 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
31 |
Tim Scenay retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
6 |
33 |
Continued as Believer (Missionary/Humanitarian). |
6 |
35 |
Tim Scenay refuse to secretly provide religious rites for a dying leader or noble, because they do not share Tim Scenay's faith. |
7 |
37 |
Continued as Believer (Missionary/Humanitarian). |
7 |
40 |
Opponents of Tim Scenay's belief system ambush Tim Scenay. |
7 |
40 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
8 |
40 |
Became a Drifter (Scavenger). |
8 |
44 |
Lightly injured, no permanent damage. Fully recovered. |