Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
20 |
Made lifelong friends. Gain 2 Allies. |
1 |
21 |
Dropped out of military academy. |
2 |
21 |
Failed to qualify for Thief (Rogue). |
2 |
21 |
Became a Drifter (Barbarian). |
2 |
22 |
Betrayed by a friend. One of Timmothy Johnston's Contacts or Allies betrays Timmothy Johnston, ending Timmothy Johnston's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
22 |
Became a Citizen (Worker). |
3 |
24 |
Timmothy Johnston rise to a position of power in Timmothy Johnston's colony or corporation. |
3 |
26 |
Promoted to Citizen (Worker) rank 1. |
4 |
26 |
Continued as Citizen (Worker). |
4 |
28 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
5 |
28 |
Became a Navy (Flight) with the new title Crewman. |
5 |
31 |
Vessel participates in a diplomatic mission. |
5 |
32 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
6 |
32 |
Attempted to change assignments. |
6 |
32 |
Failed to qualify for Line/Crew (Navy). |
6 |
32 |
Continued as Navy (Flight). |
6 |
33 |
Severely injured. Fully recovered. |
7 |
33 |
Became a Entertainer (Artist). |
7 |
36 |
Gain a patron in the arts. Gain an Ally |
7 |
37 |
Promoted to Entertainer (Artist) rank 1. |
8 |
37 |
Continued as Entertainer (Artist). |
8 |
41 |
Spend time with an alien race. Gain a contact. |
8 |
41 |
Promoted to Entertainer (Artist) rank 2. |