Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
20 |
Political upheaval strikes Todd Nisbet's homeworld, and Todd Nisbet is caught up in the revolution. |
1 |
22 |
Forced to muster out. |
2 |
22 |
Became a Rogue (Thief). |
2 |
23 |
Involved in a gambling ring. |
2 |
26 |
Promoted to Rogue (Thief) rank 1. |
3 |
26 |
Continued as Rogue (Thief). |
3 |
30 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
4 |
30 |
Switched to Citizen (Colonist). |
4 |
34 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
5 |
34 |
Became a Drifter (Barbarian). |
5 |
36 |
Attacked by enemies and injured. |
5 |
36 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
5 |
36 |
Gain Enemy if Todd Nisbet don't already have one. |
6 |
38 |
Continued as Drifter (Barbarian). |
6 |
39 |
Todd Nisbet do not know what happened to Todd Nisbet. There is a gap in Todd Nisbet's memory. |
7 |
39 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
43 |
Todd Nisbet aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |