Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Tracy Cole run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
25 |
Tracy Cole do not know what happened to Tracy Cole. There is a gap in Tracy Cole's memory. |
3 |
25 |
Became a Marine (Marine Support) with the new title Marine. |
3 |
29 |
A mission goes wrong; Tracy Cole and several others are captured and mistreated by the enemy. Gain Tracy Cole's jailer as an Enemy. |
4 |
29 |
Switched to Drifter (Wanderer). |
4 |
31 |
Attempted a risky adventure and was injured. |
4 |
31 |
Nearly killed. Owe 40,000 for medical bills. |
4 |
33 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
33 |
Continued as Drifter (Wanderer). |
5 |
35 |
Tracy Cole do not know what happened to Tracy Cole. There is a gap in Tracy Cole's memory. |
6 |
35 |
Failed to qualify for Explorer (Scout). |
6 |
35 |
Submitted to the draft. |
6 |
35 |
Became a Army (Infantry) with the new title Private. |
6 |
37 |
Nearly killed. Fully recovered. Owe 7,500 for medical bills. |
7 |
37 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
40 |
Tracy Cole is caught in the periphery of a scandal. |
7 |
40 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |