Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Uerlaoel Ekrre's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
1 |
22 |
Forced to muster out. |
2 |
22 |
Became a Citizen (Corporate). |
2 |
24 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
24 |
Failed to qualify for Field Researcher (Scholar). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
25 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
4 |
25 |
Became a Drifter (Scavenger). |
4 |
28 |
Uerlaoel Ekrre do not know what happened to Uerlaoel Ekrre. There is a gap in Uerlaoel Ekrre's memory. |
5 |
28 |
Failed to qualify for Journalist (Entertainer). |
5 |
28 |
Switched to Drifter (Barbarian). |
6 |
32 |
Continued as Drifter (Barbarian). |
6 |
33 |
Betrayed by a friend. One of Uerlaoel Ekrre's Contacts or Allies betrays Uerlaoel Ekrre, ending Uerlaoel Ekrre's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
36 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
36 |
Continued as Drifter (Barbarian). |
7 |
39 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
8 |
39 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
39 |
Retired at age 39. |
8 |
39 |
Retired. |
8 |
42 |
Gained a contact. |
9 |
43 |
Aging Crisis. Owe 40,000 for medical bills. |