Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
A series of bad deals and decisions force Uueksdaer E into bankruptcy. Uueksdaer E salvages what Uueksdaer E can. |
2 |
20 |
Became a Rogue (Thief). |
2 |
22 |
A crime lord considers Uueksdaer E his protégé. |
2 |
24 |
Promoted to Rogue (Thief) rank 1. |
3 |
24 |
Continued as Rogue (Thief). |
3 |
28 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
28 |
Promoted to Rogue (Thief) rank 2. |
4 |
28 |
Attempted to change assignments. |
4 |
28 |
Switched to Rogue (Enforcer) with previous rank. |
4 |
32 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
4 |
32 |
Promoted to Rogue (Enforcer) rank 3. |
5 |
32 |
Attempted to change assignments. |
5 |
32 |
Failed to qualify for Pirate (Rogue). |
5 |
32 |
Continued as Rogue (Enforcer). |
5 |
35 |
A crime lord considers Uueksdaer E his protégé. |
5 |
36 |
Promoted to Rogue (Enforcer) rank 4. |
6 |
36 |
Voluntarily left Enforcer |
6 |
36 |
Became a Drifter (Wanderer). |
6 |
40 |
Offered job by a patron. Now owe him a favor. |
6 |
40 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
40 |
Became a Agent (Intelligence). |
7 |
43 |
Established a network of contacts. Gain 1 contacts. |
7 |
44 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |