Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
22 |
Study Science (Social Sciences/Sophontology) as a hobby. |
1 |
21 |
Left the spacer community. |
2 |
21 |
Became a Merchant (Free Trader). |
2 |
25 |
Risk Verne Suchet's fortune on a possibility lucrative deal and win. |
2 |
25 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
25 |
Continued as Merchant (Free Trader). |
3 |
27 |
Verne Suchet's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
27 |
Became a Citizen (Colonist). |
4 |
29 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
31 |
Promoted to Citizen (Colonist) rank 1. |
5 |
31 |
Continued as Citizen (Colonist). |
5 |
33 |
A revolution, attack or other unusual event throws Verne Suchet's life into chaos, forcing Verne Suchet to leave the planet. |
6 |
33 |
Failed to qualify for Army Support (Army). |
6 |
33 |
Became a Drifter (Wanderer). |
6 |
34 |
Verne Suchet do not know what happened to Verne Suchet. There is a gap in Verne Suchet's memory. |
7 |
34 |
Failed to qualify for Artist (Entertainer). |
7 |
34 |
Submitted to the draft. |
7 |
34 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
7 |
37 |
Birth or Death involving a family member or close friend. |
8 |
38 |
Continued as Merchant (Merchant Marine). |
8 |
39 |
A good deal ensures Verne Suchet is living the high life for a few years. |