Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
Victor Anderson's work ends up coming home with Victor Anderson, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
19 |
Failed to qualify for Broker (Merchant). |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
23 |
Spend time with an alien race. Gain a contact. |
3 |
23 |
Continued as Drifter (Wanderer). |
3 |
24 |
Nearly killed. Owe 45,000 for medical bills. |
4 |
24 |
Became a Rogue (Thief). |
4 |
27 |
Victor Anderson spend months in the dangerous criminal underworld. |
5 |
28 |
Continued as Rogue (Thief). |
5 |
29 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
32 |
Promoted to Rogue (Thief) rank 1. |
6 |
32 |
Continued as Rogue (Thief). |
6 |
33 |
Victor Anderson spend months in the dangerous criminal underworld. |
6 |
36 |
Promoted to Rogue (Thief) rank 2. |
7 |
36 |
Attempted to change assignments. |
7 |
36 |
Failed to qualify for Enforcer (Rogue). |
7 |
36 |
Continued as Rogue (Thief). |
7 |
40 |
Involved in the planning of an impressive heist. |
7 |
40 |
Promoted to Rogue (Thief) rank 3. |
8 |
40 |
Continued as Rogue (Thief). |
8 |
41 |
Crime pays off. Gain victim as Enemy. |
8 |
44 |
Promoted to Rogue (Thief) rank 4. |
9 |
44 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
44 |
Retired at age 44. |