Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
21 |
Expand the field of Melee (Bludgeon), but gain a Rival in Walker Howell's former tutor. |
1 |
22 |
Failed in the school of hard knocks. |
2 |
22 |
Became a Scout (Surveyor). |
2 |
24 |
Walker Howell spend a great deal of time on the fringes of Charted Space. |
2 |
24 |
Gain a contact in an alien race. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Scout (Courier) with previous rank. |
3 |
28 |
Walker Howell's scout ship is one of the first on the scene to rescue the survivors of a disaster but Walker Howell fail to help. Gain an Enemy. |
3 |
28 |
Walker Howell have no idea what happened to Walker Howell – they found Walker Howell's ship drifting on the fringes of friendly space. |
4 |
30 |
Continued as Scout (Courier). |
4 |
31 |
Spend several years jumping from world to world in Walker Howell's scout ship. |
5 |
34 |
Continued as Scout (Courier). |
5 |
35 |
Spend several years jumping from world to world in Walker Howell's scout ship. |
5 |
38 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
6 |
38 |
Continued as Scout (Courier). |
6 |
41 |
When dealing with an alien race, Walker Howell botch an opportunity to gather extra intelligence about them. |
6 |
41 |
Psychologically damaged by Walker Howell's time in the scouts. |