Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
19 |
Arrested and charged. |
1 |
19 |
Failed to defend self. Gain an Enemy and go to prison. |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Became a Prisoner (Inmate). |
2 |
23 |
The warden takes an interest in Warner Bowditch's case. |
2 |
26 |
Promoted to Prisoner (Inmate) rank 1. |
2 |
26 |
Paroled from prison. |
3 |
26 |
Became a Citizen (Colonist). |
3 |
29 |
Warner Bowditch's business expands, Warner Bowditch's corporation grows, or the colony thrives. |
3 |
30 |
Promoted to Citizen (Colonist) rank 1. |
4 |
30 |
Continued as Citizen (Colonist). |
4 |
31 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
31 |
Became a Scout (Courier). |
5 |
32 |
Perform an exemplary service for the scouts. |
6 |
35 |
Continued as Scout (Courier). |
6 |
39 |
Warner Bowditch's scout ship is one of the first on the scene to rescue the survivors of a disaster but Warner Bowditch fail to help. Gain an Enemy. |
6 |
39 |
Severely injured. Owe 10,000 for medical bills. |
7 |
39 |
Continued as Scout (Courier). |
7 |
41 |
Spend several years jumping from world to world in Warner Bowditch's scout ship. |