Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
A sudden war destroys Watson Matson's trade routes and contacts, forcing Watson Matson to flee that region of space. |
1 |
21 |
Gain rebels as Enemy |
2 |
21 |
Became a Navy (Flight). |
2 |
24 |
Watson Matson foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 |
25 |
Commissioned in Navy (Flight) with the new title Ensign. |
3 |
25 |
Continued as Navy (Flight). |
3 |
27 |
Vessel participates in a notable military engagement. |
3 |
29 |
Forced to muster out. |
4 |
29 |
Became a Entertainer (Journalist). |
4 |
32 |
Expose or are involved in a scandal of some sort. |
5 |
32 |
Returned to Merchant (Merchant Marine). |
5 |
36 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
36 |
Continued as Merchant (Merchant Marine). |
6 |
40 |
Bankrupted by a rival. Gain the other trader as a Rival. |
7 |
40 |
Became a Drifter (Wanderer). |
7 |
43 |
Attacked by enemies and injured. |
7 |
43 |
Nearly killed. Owe 35,000 for medical bills. |
7 |
43 |
Gain Enemy if Watson Matson don't already have one. |