Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
20 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
20 |
Became a Scholar (Field Researcher). |
2 |
21 |
Refuse to join a cheat in some fashion. |
2 |
24 |
Promoted to Scholar (Field Researcher) rank 1. |
3 |
24 |
Continued as Scholar (Field Researcher). |
3 |
28 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
3 |
28 |
Promoted to Scholar (Field Researcher) rank 2. |
4 |
28 |
Continued as Scholar (Field Researcher). |
4 |
32 |
A disaster leaves several injured, and others blame Watson Wareham, forcing Watson Wareham to leave Watson Wareham's career. Gain a Rival. |
4 |
32 |
Nearly killed. Fully recovered. Owe 11,250 for medical bills. |
5 |
32 |
Became a Scout (Courier). |
5 |
33 |
When dealing with an alien race, Watson Wareham have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
6 |
36 |
Continued as Scout (Courier). |
6 |
40 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
7 |
40 |
Failed to qualify for Intelligence (Agent). |
7 |
40 |
Became a Drifter (Scavenger). |
7 |
41 |
Betrayed by a friend. One of Watson Wareham's Contacts or Allies betrays Watson Wareham, ending Watson Wareham's career. That Contact or Ally becomes a Rival or Enemy. |