Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Uncover a major conspiracy against Waweth Tee's employers. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Voluntarily left Law Enforcement |
2 |
22 |
Became a Army (Infantry) with the new title Private. |
2 |
24 |
Unit is slaughtered in a disastrous battle, for which Waweth Tee blame Waweth Tee's commander. Gain commander as Enemy. |
3 |
24 |
Became a Drifter (Scavenger). |
3 |
28 |
Find Ancient Technology. |
3 |
28 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
28 |
Continued as Drifter (Scavenger). |
4 |
32 |
Attacked by enemies that Waweth Tee easily defeat. |
4 |
32 |
Gain Enemy if Waweth Tee don't already have one. |
4 |
32 |
Forced to muster out. |
5 |
32 |
Failed to qualify for Engineer/Gunner (Navy). |
5 |
32 |
Switched to Drifter (Wanderer). |
5 |
36 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
36 |
Continued as Drifter (Wanderer). |
6 |
37 |
Suffer from a life-threatening illness. |
7 |
37 |
Became a Scout (Surveyor). |
7 |
38 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
41 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |