Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
A good deal ensures Wayman Morrissy is living the high life for a few years. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
Given advanced training in a specialist field |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
33 |
A series of bad deals and decisions force Wayman Morrissy into bankruptcy. Wayman Morrissy salvages what Wayman Morrissy can. |
5 |
33 |
Became a Noble (Administrator) with the new title Assistant. |
5 |
35 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |
6 |
37 |
Attempted to change assignments. |
6 |
37 |
Switched to Noble (Diplomat) with the new title Intern and previous rank. |
6 |
41 |
Inherit a gift from a rich relative. |
6 |
41 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |