Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
21 |
Study Diplomat as a hobby. |
1 |
21 |
Dropped out of university. |
2 |
21 |
Became a Agent (Intelligence). |
2 |
24 |
Hard times caused by a lack of interstellar trade costs Wayne Head's job. |
3 |
24 |
Became a Drifter (Scavenger). |
3 |
25 |
Wayne Head do not know what happened to Wayne Head. There is a gap in Wayne Head's memory. |
4 |
25 |
Failed to qualify for Free Trader (Merchant). |
4 |
25 |
Submitted to the draft. |
4 |
25 |
Became a Army (Cavalry) with the new title Private. |
4 |
28 |
Wayne Head is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
5 |
28 |
Became a Merchant (Broker). |
5 |
30 |
A new romantic starts. Gain an Ally. |
6 |
32 |
Continued as Merchant (Broker). |
6 |
35 |
Wayne Head's business or ship thrives. |
6 |
36 |
Promoted to Merchant (Broker) rank 1. |
7 |
36 |
Continued as Merchant (Broker). |
7 |
39 |
Befriend a useful ally in one sphere. Gain an Ally. |
8 |
40 |
Continued as Merchant (Broker). |
8 |
43 |
Embroiled in legal trouble. |
8 |
44 |
Forced to muster out. |