Wayne McDermot  

Species Age Sex Str Dex End Int Edu SocUPP
Geonee 44 M 7 (0) 6 (0) 5 (-1) 3 (-1) 6 (0) 8 (0)765368
Inhumane, Crystal-clear blue eyes
 
Skills
Advocate 1
Animals (Training) 1
Art (Presentation) 0
Carouse 0
Electronics (Computers) 1
Electronics (Sensors) 1
Engineer (J-drive) 1
Gun Combat 0
Investigate 1
Mechanic 1
Medic 0
Melee 0
Navigation 3
Science (Life Sciences/Xenology) 1
Seafarer 0
Stealth 0
Survival 0
CareerAssignmentTitleRankTerms
Drifter Barbarian 01
Scout Courier 03
Scholar Field Researcher 33
 
Term Age History
1 18 Became a Drifter (Barbarian).
1 20 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
2 20 Became a Scout (Courier).
2 23 Wayne McDermot survey an alien world.
3 24 Continued as Scout (Courier).
3 28 Perform an exemplary service for the scouts.
4 28 Continued as Scout (Courier).
4 31 Spend several years jumping from world to world in Wayne McDermot's scout ship.
4 32 Forced to muster out.
5 32 Became a Scholar (Field Researcher).
5 36 Refuse to join a cheat in some fashion.
5 36 Promoted to Scholar (Field Researcher) rank 1.
6 36 Continued as Scholar (Field Researcher).
6 38 Make a breakthrough in Wayne McDermot's field.
6 40 Promoted to Scholar (Field Researcher) rank 2.
7 40 Continued as Scholar (Field Researcher).
7 42 Entangled in a bureaucratic or legal morass that distracts Wayne McDermot from Wayne McDermot's work.
7 44 Promoted to Scholar (Field Researcher) rank 3.
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