Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Contact with Government. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Voluntarily left Barbarian |
2 |
22 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
26 |
Wayne Nealy foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 |
26 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
27 |
During a battle, defeat or victory depends on Wayne Nealy's actions. The ship suffers severe damage and Wayne Nealy is blamed for the disaster. Wayne Nealy is court - martialled and discharged. |
4 |
27 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
29 |
A new romantic starts. Gain an Ally. |
4 |
31 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
5 |
31 |
Continued as Agent (Law Enforcement). |
5 |
33 |
Accepted a deal with criminal or other figure under investigation. |
6 |
33 |
Became a Entertainer (Artist). |
6 |
35 |
An investigation, tour, project or expedition goes wrong, stranding Wayne Nealy far from home. |
7 |
35 |
Became a Merchant (Broker). |
7 |
37 |
Nearly killed. |
8 |
37 |
Became a Noble (Diplomat) with the new title Intern. |
8 |
39 |
A family scandal forces Wayne Nealy out of Wayne Nealy's position. |
9 |
39 |
Switched to Drifter (Scavenger). |
9 |
43 |
Attacked by enemies that Wayne Nealy easily defeat. |
9 |
43 |
Gain Enemy if Wayne Nealy don't already have one. |