Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
A series of bad deals and decisions force Weldon Rogers into bankruptcy. Weldon Rogers salvages what Weldon Rogers can. |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
26 |
A new romantic starts. Gain an Ally. |
3 |
26 |
Voluntarily left Wanderer |
3 |
26 |
Failed to qualify for Free Trader (Merchant). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
27 |
Moved to a new world. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
32 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
32 |
Failed to qualify for Broker (Merchant). |
5 |
32 |
Returned to Drifter (Wanderer). |
5 |
36 |
Betrayed by a friend. One of Weldon Rogers's Contacts or Allies betrays Weldon Rogers, ending Weldon Rogers's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
36 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
38 |
Weldon Rogers is caught in the periphery of a scandal. |
6 |
38 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
7 |
40 |
Continued as Believer (Missionary/Humanitarian). |
7 |
44 |
Weldon Rogers is caught in the periphery of a scandal. |
7 |
44 |
Demoted to Believer (Missionary/Humanitarian) rank -2. |