Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
19 |
Make a breakthrough in Weskebpab Pe-fabtakeb's field. |
1 |
22 |
Promoted to Scholar (Physician) rank 1. |
2 |
22 |
Continued as Scholar (Physician). |
2 |
24 |
A rival researcher blackens Weskebpab Pe-fabtakeb's name or steals Weskebpab Pe-fabtakeb's research. Gain a Rival. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Scholar (Field Researcher) with previous rank. |
3 |
27 |
Weskebpab Pe-fabtakeb's work is sabotaged by unknown parties. Weskebpab Pe-fabtakeb may salvage what Weskebpab Pe-fabtakeb can and give up. |
4 |
27 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
29 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
29 |
Failed to qualify for Merchant Academy. |
5 |
29 |
Submitted to the draft. |
5 |
29 |
Became a Scout (Explorer). |
5 |
32 |
Psychologically damaged by Weskebpab Pe-fabtakeb's time in the scouts. |
6 |
32 |
Became a Drifter (Barbarian). |
6 |
36 |
Betrayed by a friend. One of Weskebpab Pe-fabtakeb's Contacts or Allies betrays Weskebpab Pe-fabtakeb, ending Weskebpab Pe-fabtakeb's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
36 |
Failed to qualify for Merchant Academy. |
7 |
36 |
Switched to Drifter (Wanderer). |
7 |
39 |
Weskebpab Pe-fabtakeb do not know what happened to Weskebpab Pe-fabtakeb. There is a gap in Weskebpab Pe-fabtakeb's memory. |
8 |
39 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
39 |
Retired at age 39. |
8 |
39 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
43 |
Weskebpab Pe-fabtakeb retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
9 |
43 |
Died at age 43 |