Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
22 |
Public opinion turns on Wesley Schmidt. |
2 |
22 |
Failed to qualify for Thief (Rogue). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
24 |
Find valuable salvage. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
29 |
Wesley Schmidt run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
29 |
Became a Citizen (Corporate). |
4 |
33 |
Political upheaval strikes Wesley Schmidt's homeworld, and Wesley Schmidt is caught up in the revolution. |
5 |
33 |
Continued as Citizen (Corporate). |
5 |
34 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
6 |
34 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
36 |
Wesley Schmidt aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
7 |
36 |
Returned to Drifter (Scavenger). |
7 |
38 |
Birth or Death involving a family member or close friend. |
8 |
40 |
Continued as Drifter (Scavenger). |
8 |
44 |
Betrayed by a friend. One of Wesley Schmidt's Contacts or Allies betrays Wesley Schmidt, ending Wesley Schmidt's career. That Contact or Ally becomes a Rival or Enemy. |