Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
23 |
Wethf's work ends up coming home with Wethf, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
23 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
26 |
A series of bad deals and decisions force Wethf into bankruptcy. Wethf salvages what Wethf can. |
4 |
26 |
Failed to qualify for Line/Crew (Navy). |
4 |
26 |
Became a Drifter (Wanderer). |
4 |
27 |
Wethf do not know what happened to Wethf. There is a gap in Wethf's memory. |
5 |
27 |
Switched to Merchant (Free Trader). |
5 |
29 |
Bankrupted by a rival. Gain the other trader as a Rival. |
6 |
29 |
Returned to Drifter (Wanderer). |
6 |
33 |
Attacked by enemies that Wethf easily defeat. |
6 |
33 |
Gain Enemy if Wethf don't already have one. |
6 |
33 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
33 |
Continued as Drifter (Wanderer). |
7 |
34 |
Spend time with an alien race. Gain a contact. |
7 |
37 |
Forced to muster out. |
8 |
37 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
38 |
Wethf come into conflict with a splinter group Wethf's own religion which maintains Wethf's version is the wrong one. Gain 2 Rivals. |
9 |
38 |
Switched to Drifter (Barbarian). |
9 |
40 |
Lightly injured, no permanent damage. Fully recovered. |
10 |
40 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
10 |
43 |
Wethf is sent to a new community or parish to preach The Word among the poor. |