Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Nearly killed. Fully recovered. Owe 17,500 for medical bills. |
2 |
21 |
Became a Scout (Explorer). |
2 |
23 |
Wilber Maiden's ship is damaged, and Wilber Maiden have to hitch-hike Wilber Maiden's way back across the stars to the nearest scout base. |
2 |
23 |
Gain 1 Contacts. Gain 2 Enemies. |
3 |
23 |
Failed to qualify for Merchant Academy. |
3 |
23 |
Returned to Drifter (Barbarian). |
3 |
26 |
Find valuable salvage. |
4 |
27 |
Continued as Drifter (Barbarian). |
4 |
31 |
Encounter a Psionic institute. |
4 |
31 |
Tested for psionic powers |
4 |
31 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
31 |
Became a Psion (Adept). |
5 |
35 |
Moved to a new world. |
5 |
35 |
Promoted to Psion (Adept) rank 1 with the new title Initiate. |
6 |
35 |
Continued as Psion (Adept). |
6 |
38 |
Pick up potentially useful information using Wilber Maiden's psychic powers. |
7 |
39 |
Continued as Psion (Adept). |
7 |
41 |
Gain a contact outside of normal circles. |
7 |
43 |
Forced to muster out. |