Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
21 |
Gained a contact. |
1 |
22 |
Graduated. Gain an rival who is upset that Wilber Sim left the community. |
2 |
22 |
Became a Entertainer (Performer). |
2 |
23 |
Invited to take part in a controversial event or exhibition that improves Wilber Sim's social standing. |
2 |
26 |
Promoted to Entertainer (Performer) rank 1. |
3 |
26 |
Continued as Entertainer (Performer). |
3 |
28 |
Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
4 |
30 |
Continued as Entertainer (Performer). |
4 |
33 |
Wilber Sim is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
5 |
33 |
Became a Drifter (Wanderer). |
5 |
37 |
Wilber Sim run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
37 |
Became a Scholar (Scientist). |
6 |
41 |
Advanced training in a specialist field. |