Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
20 |
An investigation, tour, project or expedition goes wrong, stranding Wilbert Heriot far from home. |
2 |
20 |
Entered Merchant Academy with the Business curriculum. |
2 |
22 |
A prank goes horribly wrong. Gain an Enemy |
2 |
24 |
Graduated. |
3 |
24 |
Became a Merchant (Broker). |
3 |
24 |
Promoted to Merchant (Broker) rank 1. |
3 |
27 |
Make an unexpected connection outside Wilbert Heriot's normal circles. Gain a Contact. |
3 |
28 |
Promoted to Merchant (Broker) rank 2. |
4 |
28 |
Continued as Merchant (Broker). |
4 |
30 |
Good fortune |
4 |
32 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
5 |
32 |
Continued as Merchant (Broker). |
5 |
33 |
Risk Wilbert Heriot's fortune on a possibility lucrative deal and win. |
5 |
36 |
Promoted to Merchant (Broker) rank 4. |
6 |
36 |
Continued as Merchant (Broker). |
6 |
38 |
Make an unexpected connection outside Wilbert Heriot's normal circles. Gain a Contact. |
6 |
40 |
Promoted to Merchant (Broker) rank 5. |
7 |
40 |
Continued as Merchant (Broker). |
7 |
42 |
Embroiled in legal trouble. |
7 |
44 |
Promoted to Merchant (Broker) rank 6. |